Male Model V2

 

About

 

Male Model V2 Beta “Adam”

One model Multiple outcomes

It’s a free model that you can use for personal & commercial without having to give me any credit.

 

 

I’d like donations but 100% optional.

 

 

Download

 

Disclaimer

 

This is not a blender tutorial or a stand alone program, It is simply just a 3d blender file.

 

Requirements

 

Basic Blender Experience

Blender 2.80

Add-On “Node Wrangler

 

Poses

 

If you head to the pose library you will find a few pre-set poses to use from.

Keep in mind that poses can be applied to selected bones only if desired,

for example different hand poses to each hand.

 

 

Also some of the poses can be applied over another, for example using a character pose and then selecting a body type pose afterwards.

 

If posing the model is to slow (Lagging to much) disable the subdivision modifier for the model.

 

 

Materials

 

I have set up the materials to have many possibilities with only a few textures (you will need the Node Wrangler add-on for them to work correctly)

 

If you go to your Node Editor and with the appropriate material selected you can set the following.

 

 

Head Material

 

Texture/Color

You get 4 texture types (Old, Warn, Normal & Clean) which connects to the skin color node that consists of (Pink, Yellow, Natural, Orange & Brown)

 

All the skin colors can be fine tuned, but make sure to do the same adjustments to the body color fine tune node.

 

 

Hair/Color

For the basic hair textures there are 6 different ones ranging from head hair with & without beards, and no head hair with & without beards.

Make sure to use to bottom node handle from the head hair types and not the top.

 

 

Next we have the hair color nodes which consists of (Gray, Yellow, Red, Brown, Black)

These colors directly effect the hair models color which I will cover later bellow.

 

 

Normal Map

Under the hair color nodes is a basic normal map for the head, which you can switch on and off by enabling and disabling the normal map using your M hot-key.

 

Body Material

 

Texture/Color

You get 2 texture types (Warn & Generic) which connects to the skin color node that consists of (Pink, Yellow, Natural, Orange & Brown)

 

All the skin colors can be fine tuned, but make sure to do the same adjustments to the head color fine tune node.

 

 

Hair

We have the hair color nodes which consists of (Gray, Yellow, Red, Brown, Black)

 

 

They connect to a node area where you are able set it to body hair & no body hair.

 

 

Normal Map

Lower to the hair color nodes is a normal map for the body which consists of (Muscles, Normal, Skinny & Fat)

 

 

Eyes

You get 8 different eye colors (White, Gray, Blue, Green, Orange, Red, Brown & Black)

All the eye colors can be fine tuned.

 

 

Hair Models

 

In the Outlines you will find a 3 different hair models under Male/Models

Their hair color gets set when you adjust the hair color node under the head material.

 

 

 

 

 

All the best and you welcome to send me some samples of the cool things you've done with it.

Kind Regards,

Yeshua Nel

unnamed.co.za